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Group Dynamix produces extraordinarily fun events for youth, corporations and organizations at the largest indoor team building center in the U.S., and at client locations everywhere.

Posts Tagged ‘youth group’

Group Dynamix Teaming Tip 6 count

Monday, May 13th, 2013

Goal:
To have an individual or team work together to a full six count.

When first seen, this gets a lot of ooh’s and aaahh’s, but only if you can pull it off yourself. This is one of those activities you do first and see if they can follow. It is recommended to only show them once. If you can’t do the following, then ask for a volunteer. It makes it more fun anyway.

First, have a volunteer come forward. Instruct the volunteer that you are going to test them on team coordination. The test is simple. First, let them know that his or her right arm will be placed in only two positions – either straight up by the ear or straight down by your waist. The left arm will be in three positions, straight up by their ear, out to the side like an airplane wing or straight down by the side. When instructed he or she will move his or her arms to the corresponding positions on each beat, from one to six.

Left Right
1. Up 1. Up
2. Side 2. Down
3. Down 3. Up
4. Up 4. Down
5. Side 5. Up
6. Down 6. Down

Both the left and the right arms have to move at the same time with each count. As the laughter settles down have everyone try. Once done with practicing, ask for six volunteers to come to the front and demonstrate for everyone.

Variations:
After everyone has had a turn in practicing, have everyone go back a form teams of six and have them come up with their most creative form of six count.

Safety:
Make sure that everyone has room enough to move around with arms fully extended.

Tuesday, August 14th, 2012


How it’s played

What  supplies are needed? Roll of duct tape, a marker and poster board for each team.

Purpose Communication and collaboration.
How it’s   played?

1. Set up: Take some duct   tape and draw a circle about ten feet in diameter. Place a poster board or flip chart in the middle of the circle (one setup per team playing). Give each team a roll of duct tape and a marker.
2. Objective: To get the group to work together and draw a picture or a word on the poster board using only a marker and duct tape.
3.   Draw a picture of a smiley face within ten minutes on the poster board using the marker.
4. The face, eyes and   mouth are the basics that must be drawn within the ten minutes.
5. Any additional features on the face like hair, nose, ears, hats or jewelry are bonus points. 25 points awarded for each additional feature.
6. No one is allowed inside the   duct tape circle. Fingers and hands are not allowed to cross the barrier of the   circle.
7. No one   can move the poster board from the middle of the circle. You may not remove the circle from   the floor. No creative cheating, please.
8. Using the roll of duct tape and   the marker, fashion a device that will allow you to suspend the marker into the circle,   MacGyver style, and draw your smiley face.
9. Everyone must participate in the   drawing and building.
Processing questions:
1. What were some of the ideas that were talked about before achieving your goal?
2. What kind of leadership characteristics did it take to have everyone participate to achieve this   goal?
3. On a scale of 1-10, 10 being the best, how would you rank the success of your team and why?
4. Anything that you would do different?

April Teaming Tip: Scream

Monday, April 9th, 2012

How it’s played? Scream is a GDX twist on the game ”Look Up-Look Down” Make a circle of 6 to 12 players, all standing very close to each other. Each circle will have a player that will be the “caller.” This player will start the game by saying , “Look Down!” Each player lowers his or her head and looks down at the floor. When the caller says ” Look Up,” all the players must raise their heads and look directly at another players in their circle. This is where the GDX variation comes in. If any two players are looking at each other, they engage in a scream-off to see who is out of the game. The player who screams the longest stays in the circle while the other backs away from the circle, the circle closes up and the commands are given again. Players continue to dropout until there are only one player left.

Write up source: Mike Spiller; Games of the World

Tuesday, February 22nd, 2011

Check out our new Crate Tower challenge!  Participants scale a tower of their own creation to heights of up to 20 feet in the air.

Corporate video

Friday, July 2nd, 2010

How it’s played?
Scream is a GDX twist on the game ”Look Up-Look Down” Make a circle of 6 to 12 players, all standing very close to each other. Each circle will have a player that will be the “caller.” This player will start the game by saying , “Look Down!” Each player lowers his or her head and looks down at the floor. When the caller says ” Look Up,” all the players must raise their heads and look directly at another players in their circle. This is where the GDX variation comes in. If any two players are looking at each other, they engage in a scream-off to see who is out of the game. The player who screams the longest stays in the circle while the other backs away from the circle, the circle closes up and the commands are given again. Players continue to dropout until there are only one player left.

Write up source: Mike Spiller; Games of the World

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