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Group Dynamix produces extraordinarily fun events for youth, corporations and organizations at the largest indoor team building center in the U.S., and at client locations everywhere.

Posts Tagged ‘Fun Game’

Group Dynamix Teaming Tip 6 count

Monday, May 13th, 2013

Goal:
To have an individual or team work together to a full six count.

When first seen, this gets a lot of ooh’s and aaahh’s, but only if you can pull it off yourself. This is one of those activities you do first and see if they can follow. It is recommended to only show them once. If you can’t do the following, then ask for a volunteer. It makes it more fun anyway.

First, have a volunteer come forward. Instruct the volunteer that you are going to test them on team coordination. The test is simple. First, let them know that his or her right arm will be placed in only two positions – either straight up by the ear or straight down by your waist. The left arm will be in three positions, straight up by their ear, out to the side like an airplane wing or straight down by the side. When instructed he or she will move his or her arms to the corresponding positions on each beat, from one to six.

Left Right
1. Up 1. Up
2. Side 2. Down
3. Down 3. Up
4. Up 4. Down
5. Side 5. Up
6. Down 6. Down

Both the left and the right arms have to move at the same time with each count. As the laughter settles down have everyone try. Once done with practicing, ask for six volunteers to come to the front and demonstrate for everyone.

Variations:
After everyone has had a turn in practicing, have everyone go back a form teams of six and have them come up with their most creative form of six count.

Safety:
Make sure that everyone has room enough to move around with arms fully extended.

Tuesday, August 14th, 2012


How it’s played

What  supplies are needed? Roll of duct tape, a marker and poster board for each team.

Purpose Communication and collaboration.
How it’s   played?

1. Set up: Take some duct   tape and draw a circle about ten feet in diameter. Place a poster board or flip chart in the middle of the circle (one setup per team playing). Give each team a roll of duct tape and a marker.
2. Objective: To get the group to work together and draw a picture or a word on the poster board using only a marker and duct tape.
3.   Draw a picture of a smiley face within ten minutes on the poster board using the marker.
4. The face, eyes and   mouth are the basics that must be drawn within the ten minutes.
5. Any additional features on the face like hair, nose, ears, hats or jewelry are bonus points. 25 points awarded for each additional feature.
6. No one is allowed inside the   duct tape circle. Fingers and hands are not allowed to cross the barrier of the   circle.
7. No one   can move the poster board from the middle of the circle. You may not remove the circle from   the floor. No creative cheating, please.
8. Using the roll of duct tape and   the marker, fashion a device that will allow you to suspend the marker into the circle,   MacGyver style, and draw your smiley face.
9. Everyone must participate in the   drawing and building.
Processing questions:
1. What were some of the ideas that were talked about before achieving your goal?
2. What kind of leadership characteristics did it take to have everyone participate to achieve this   goal?
3. On a scale of 1-10, 10 being the best, how would you rank the success of your team and why?
4. Anything that you would do different?

Muk-Chi-Ba

Wednesday, April 27th, 2011

This unique “Rock, Paper, Scissors” game is played using the feet to form the rock, paper, and scissors.  Two players face each other to play.  They say Muk-Chi-Ba and jump into the air on “Ba!”  If a player lands with his feet together, he has played “Rock”.  If he lands with his feet apart, he has played “Paper”.  If he lands with one foot in front of the other, he has played “Scissors”.  The players can jump as high as possible and wait until the last moment to move their feet into landing position. 

Variation:  When you lose, instead of just being out, you become the cheering committee for whoever has beaten you.  If they lose, then you go with that winner and cheer for them.  This continues until eventually one person has the whole group cheering for them!

Jelly Bean Mixer

Tuesday, July 20th, 2010


Jelly Bean Mixer
Introduction
Are you looking for a fun mixer to kick off your upcoming event? Jelly Bean Mixer might be the right game for you and your group.

How to play
Goal: First person to collect all ten of one flavor wins a prize. At the beginning of the game hand out an assortment of colored jelly beans (we would suggest ten) to each participant. Participants attempt to collect ten of one flavor by trading with each other one person at a time. The first person to get all ten of one flavor wins. The more flavor options the better

Twist – to add some extra excitement

- Only singing is allowed, no talking.
- No noise whatsoever. No talking or singing, only non-verbal communication.

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